![]() There are a number of new transformations too, giving new ways to access areas. It doesn’t really matter because it’s still all new to play. Of course, it wouldn’t be a Shantae game without all the same characters, very similar level themes, and most of the bosses from previous games once more. Dances, in order to transform into other creatures, is much simplified too, so doing so is much quicker and less fiddly. Streamlining means no arduous back and forth to get to each world (you simply fly there), or to get through each world (if you have the right item, you can warp from section to section). Well, apart from one bit right near the end when it becomes Flappy Bird for some reason. ![]() The first Shantae game, on the Game Boy was incredibly difficult, whereas Half-Genie Hero is a complete walkover. The last of these points has been the most obvious change through the series. ![]() Half-Genie Hero is, essentially, more of the same – but it streamlines things, ramps up the gorgeousness of the graphics, and is a bit easier. Which is why I’ve enjoyed all the other Shantae games in the series. I do like a good platformer with blue skies and fun gimmicks.
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